For those of you who want in on Early Access but didn't get a key, I've started selling keys on itch.io for the low, low price of $3.99. This is the first time I'm accepting money for Blackshift. Exciting!
Standard warning re. Early Access — Blackshift is still unfinished. While I'd love for you to buy it at this point, buying into Early Access is really about supporting the project and helping to test it.
That said, Early Access customers will receive all future updates for free, including the final game, all for this low Early Access price. So it's a good deal for you too!
In other news, I've opened up two more discussion forums, one on itch.io (see the Blackshift page above) and one on IndieDB. This is in addition to the subreddit, Twitter, FB, and these blog comments. If one discussion venue starts to take off, I'll focus my energies there, but until then, COMMUNITIES EVERYWHERE.
I have also just pushed out the 2.0.36 update containing:
- Fix onion/mirror interaction
- Fix bugs with two guns pointing at each other in adjacent squares
- Fix laser/invisible wall interaction
- Fix sounds continuing after ending a level
- A couple more levels
- On user pages, you can now page through all of that user's levels, not just the 18 most recent ones.
I'm feeling confident that Blackshift is a good product. I just need to build more interest at this point, get more people into Alpha, and keep plugging away. If you'd like to see Blackshift succeed, please spread the word.