- Added crash reporting to the Mac version
- Fixed bug where enemies could die (e.g. on mines or grills) and still kill you right afterwards
- Fixed bug where Level Pit levels would not register as completed if you used a save tile
- Some new graphics
- Removed OGRE renderer. Everyone is now on bgfx.
Also, if any Windows users want to help me out, I'd be interested to hear what happens if you go into the options and set your renderer to DirectX 9 or OpenGL (and restart).