I've added some features to the server (you don't need to download anything — this stuff will just start happening):
- You can now change your password
- Old wins are now “carried forward” when a level is edited
The new “carry forward” feature works like this:
When you edit a level, all the old plays are invalidated as usual (they turn grey in the high score table and will get pushed out when people play the new version).
BUT, now, the server starts going through all those old plays and trying them against the new version of the level. Any that still work get carried forward and turn white again.
Basically this means you can make small changes to your levels and people won't always lose their high-scores. Small changes mean things that don't affect the actual gameplay of your level — decorative floors, walls, that kind of thing.
Adding save points won't always count as a small change, I'm afraid, but I'd like to fix this in the future.