Tuesday, 25 April 2017

Beta 2.1.4 Released

There was a problem with the 2.1.3 installer. If you're getting weird problems like crashes or inaccessible levels, please uninstall Blackshift and re-download from the site. If the install fails, try restarting your computer.

Changes

  • Fixed a nasty Windows installer bug that was corrupting game files. I don't know why I can't write an installer. It shouldn't be difficult.
  • The key you press to dismiss the 'get ready' screen now also counts as input for the game. So, you no longer have to be quick with the double-press to get a good time.
  • Fixed a bug where, if you disabled sounds, then played for a bit, then enabled sounds, all the sounds that would have played during your session would play at once.
  • The game now keeps track of your best time for each standard level.
  • You can no longer use that editor trick to make the player start inside a block or enemy, because it was corrupting the game state and could lead to crashes.
    • You can still use the trick, because it's a neat trick and I don't mind it. Just not with blocks or enemies.
  • Fixed glitchy graphics when a customs door closed on a block.
    • This is sort of misleading now, because it looks like you can interact with the block and shoot it, but you actually can't. Oh well. Don't let it happen in your levels unless you enjoy confusing people.
  • Fixed bug where creating a level with non-English characters in its name would fail.
    • You used to have to submit the level using English characters, then rename it. Now you can just create it with the right title.

140 comments:

  1. Your last update crashed the program in Windows! Game will not load!

    ReplyDelete
    Replies
    1. Can you try reinstalling from the website?

      Delete
    2. It works but game loading slowed down to a crawl!

      Delete
    3. Do you mean it's slow to load Blackshift, or slow to load Level Pit levels? Are numbered levels OK?

      Delete
    4. The numbered levels that I beat were missing until I beat one and they came back and ye, loading the level pit levels is slow. The game itself load quick enough - it's the Level Pit that is slow!

      Delete
    5. Rob - I had to download the program again on my other computer as it still crashed but getting into the Level Pit is much quicker

      Delete
    6. I like the fast start Rob! Awesome!

      Delete
  2. Rob, look at "Blocker Dan" in the Level Pit - Something wrong with the machine gun. It changes the tile to a one pass tile. Three crash reports were generated but 0 bytes in them. I will fix this level after you check it out!

    ReplyDelete
  3. New level in my pit unbeaten. Had to fix it. "A Small Glitch! ;)" Ha ha ha ha! Nice to be an original Alpha tester and Rob has preserved all the levels in their original form. Ha ha ha, gonna fcuk up a few people the with schit I've done. BTW Rob, as you can see, the one pass tile also works with bombs and it was just a right click! Update 6 coming up! I have no idea why my Acer is bogging down on level refresh as my office machine is fine. Oh well, it's just a cheap ACER Win 8.1 piece of crap! :(

    ReplyDelete
  4. Comment: On the Win Doctor, might be nice to give points like 3 for a win, 2 for second and 1 for third. Would make for an interesting competition. Since I can't win schit on the Win Doctor because everyone is ploughing into my level pit of over 370 beatable levels (some a bit bizarre) and I can't take a win from that which is fair. Just a thought - the original game had no winners. Can't remember what Netshift had but it did have instant replays which was cool so you could see where you fcuked up! Oh well, just throwing out ideas and I have a new unbeaten level out there because I am watching hockey! Ha ha ha!

    Obie

    ReplyDelete
  5. Anybody having trouble loading the Level Pit after the last update? My desktop Win7 loads fine but my portable Acer Win8.1 sucks!

    ReplyDelete
  6. Okay, really strange thing is happening. I did a level with the multi bullet mushrooms and every time I changed the level in the background after it worked, the outcome changes! Methinks the programming is ladder logic so when you change the ending, you also have to change the beginning and really Mills, you put out the toughest levels but fepe always beats them - he/she needs to put out some levels! Still awaiting a blank black screen Rob on my Acer Win8.1.

    ReplyDelete
    Replies
    1. that's true: Fepe, you are a so good player, you have to build a level Please!!!!
      Obie, for now, i don't have problems with the game, and i've just bought a laptop Lenovo Win10 i5 & GTX... ;)

      and, Obie, i've just won your "Not Possible" Level!!!

      Delete
    2. You are fcuking kidding me!

      Delete
    3. Funny, it doesn't show up on the board!

      Delete
    4. Hey guys! Thanks for your kind words :). I've been playing a lot more lately, and trying to beat all the levels I can. I'm never the fastest, though.

      And I haven't been making levels because I'm not that good at it. But since you asked, I just gave it a try and made a few. Most of them are easy and speed based, which I don't really like, but are the easiest and fastest to build. I'll try and do an interesting one eventually.

      I'd really appreciate your comments both as expert builders and seasoned players.

      Delete
  7. Rob, i love the new fast start, it's great!!! and i have to break the habit of the double click, now!!!

    ReplyDelete
    Replies
    1. and it's Beta 2.1.5 now!!

      Delete
    2. I'm glad you like it!

      By the way, your last level has 6037 connector blocks in it and slows the game down to a crawl... if I can't make it faster I'll have to introduce a limit, say, max 500 connectors or nothing moves. Sorry! Computation has limits!

      Delete
  8. yes and i dont need a big part of them !! i'm gonna try to edit it without cancelling the player's runs...

    ReplyDelete
    Replies
    1. Done!!!
      451 connectors, and 496 Blocks!!!
      ;) ;) ;)

      Delete
  9. There is no way I can load the program on my Lenovo Win7. I have tried all you suggestions. I need to check if my IT guy blocked everything because that is what he does! Dumbass!

    ReplyDelete
  10. Okay burri, you found the flaw in "Frobbing a Horsebox" but you didn't beat me by much! I have changed it 3 times but new it was fcuked. I won't change it again but build something better. "Frobbing a Horsebox" is a quoteth from Sir Robin Allen hisseff in one of his most hilarious written diatribes on Foon.uk.co. Too bad he doesn't put them back on his page! MrCarbonBusiness was the best but, I liked "Pencils" Ha ha burri - want to see one of your levels soon!

    ReplyDelete
  11. please, i need a hint for level "-?-" by mills.
    thanks obie for building hundreds of addicting levels.
    burri

    ReplyDelete
    Replies
    1. No worries burri, more levels to come. I built close to 2000 levels on Netshift but I had more tools.

      Delete
  12. yow burri!!!
    i'm happy to see you here!!!
    where is your problem on "-?-" ??? ;)

    ReplyDelete
    Replies
    1. hi mills,
      over the glass floor I can enter the rooms only once.
      How do I have to arrange the items to finish the level?
      i really have no idea, only a hint please.

      Delete
  13. hint 1: did you really try all the rooms?

    i will give you another hint, if this one is not enough... ;)

    ReplyDelete
    Replies
    1. ok, i can enter room 4, i can push the dynamiteblock to the left corner, but i have no bullet with me, or should i shoot through the bomb? then i need two shots to destroy the bomb and then the dynamite.
      thanks a lot mills, i am much surprised by glasfloors let me enter room 4,
      burri

      Delete
    2. ok, i finished the level thank you mills!

      Delete
    3. very tricky!

      Delete
  14. nice job burri!!! i like your different way to get the key behind the wood box! i hadn't found it...

    ReplyDelete
  15. Hey Rob, since you store the amount of times a level has been played, do you also store how many times does any player has played a level?

    I'd love to see some different ways to discover new levels, and the first thing I thought was sorting them by amount of times played, so I know if there's a level I haven't played yet, or played only a few times.

    For now I go to each of the guys who usually publish levels (Obie, Mills, Bobby, etc) and I go page by page looking for unsolved levels, but I don't think that's the best way to do it.

    ReplyDelete
    Replies
    1. I do store that! Actually I store a bunch of stuff that isn't shown anywhere yet, including replays for all deaths and death locations.

      The "try these" list puts levels you haven't won first, but it doesn't discriminate between those you've played or not.

      I know level discovery isn't great right now, and I'd like to make it better. Ideas I have for the near future:

      - Searching by difficulty, newness, other attributes
      - More than one page of results
      - Related levels on level pages
      - Activity feed on the main page: "Fepe played this, Obie made this", etc.

      Delete
    2. Awesome! I try to check Trello once in a while, and I'm very excited about some of those features, like the death heatmap.

      How do you intend to determine the difficulty of a level? And how would you know if a level is related to another? Both those things seem like an interesting idea.

      Keep it up, Rob. And me, for one, would love those release notes on updates. I know a lot of people usually just ticks the "never show me this" box, but for things I use a lot, and have a high rate of changes, like your game, I really like to know what's changed

      Delete
    3. Difficulty will either be plays ÷ wins (easy to compute) or unique players ÷ winners (a little harder). I feel like the latter will give more interesting data.

      Related levels could use a few metrics: which items are in the levels, and how many of each. Difficulty. Size. Average play length. I think those would be a good start.

      I'm a little torn on the release notes. I want to keep you guys informed, but I also like adding surprises and waiting for people to notice :)

      Delete
    4. Were you thinking of doing something automatic like displaying the commits of each release or write the release notes yourself each time? If it's the latter you could still hide the surprises and just list the major changes.

      Delete
    5. I'd write 'em manually. Your approach seems like a good way to go :)

      Delete
    6. my english is not good enough, i cant understand eveything you say, but i can feel that you all are good, you all have good ideas!!! it's great to see all of you implicated in this game!!!

      Last week i figured out that the wood block could be dammaged with right clicks... is it something new? one of your surprise? or is it old?

      Delete
    7. Ah, no, that's an old secret — I'd forgotten about it!

      Delete
  16. hey Fepe!!!
    what a great day today!!! i opened Blackshift, and i found 3 new levels!!! and these levels are made by Fepe !!!! and then, i went into the Fepe's Pit, and i figured out there was actually 7 new levels!!! Great Job Fepe!!!

    ReplyDelete
    Replies
    1. Thanks! I tried to make all 7 of them as straight-forward as possible because I know that if I leave a block unaccounted for, you will find a way to beat the level in a way that negates everything I've done, haha.

      I just put up a new one, in which I fear that's exactly what's going to happen. We'll see

      Delete
    2. i've just finished "what's my name"... it's exactly the levels i love!!!

      Delete
  17. Burri, the Microban levels were awesome! I have no idea how Bobby got such a score on the first one - ha ha ha! I got another one in the pit but gotta eat some lamb chops with garlic!

    ReplyDelete
  18. yeah it's great!!! thanx burri!

    ReplyDelete
  19. @Obie, @Mills,

    the Microban levels are from Enigma Game.
    The Levels been created by David W. Skinner.
    There are hundreds of Sokoban-Levels inside,
    from Toddler-Mode till Horror-Mode.

    All the best, burri

    ReplyDelete
    Replies
    1. that's mean that : "all the good games are in Blackshift" !!! ;) ;) ;)

      Delete
  20. Ok guys, on "Start from Restart", you gotta pull all the weapons down low before you get a time out and do some other work in the meantime. But, I suggest to not save the first save so you know where you messed up!

    ReplyDelete
    Replies
    1. yeah Obie,
      i found a new and funny (and faster) way to win your "Restart from start"!!! ;) ;) ;)

      Delete
    2. by the way, this level is fucking good!! i'm lovin it!

      Delete
  21. I'd fix it but methinks I will just re-build it as version 2. I see you beat Not Possible! Not bad! However, somehow I didn't see it in the level pit!

    ReplyDelete
    Replies
    1. yes i think a level appears in the level pit when it's won, but it apppears in a chronological order, by the building/publishing date.

      Delete
  22. Rob's working on that right now, according to Trello: https://trello.com/b/sRSH07N1/blackshift-roadmap

    ReplyDelete
  23. Rob, in the Search function, could you fix it so that the exact name need not be typed and isn't case sensitive? I could not find Not Possible!

    ReplyDelete
    Replies
    1. I wrote a comment about that a couple of days ago. I think the game needs a better way to find levels. Be it finding one you're specifically looking for, like in your case, or finding new levels to try.

      I think we need more info on each level, and an easier way to filter by this pieces of info.

      Difficulty I know Rob's considering, although I don't know how he'll judge it. Also rating a level, maybe after beating it (or just playing it?) you could be shown a thumbs up or down, or some sort of stars to give your opinion.

      And also, the creator of the level could be required to beat their own level to avoid impossible levels and to set a sort of "par time", so you could also search for that.

      And lastly, I think it would be awesome to find levels based on how many times (if any) you've played it.

      tldr: It would be cool to find levels filtering them by difficulty, approximate time it takes to complete, rating and your and everybody else's play count.

      Delete
    2. You can already rate levels! Use the star on a level's page to register your approval.

      Delete
    3. Oh, I thought that was just to save it. That's how I use it. The levels I really like but can't seem to finish, I "store" them on favorites, and when I solve them, I remove them.

      I use it as a sort of "don't forget to play these until you finish them" :P

      Delete
    4. Ah, that makes sense! Yeah, it has sort of a double meaning. It stores it for you as you discovered, but also the levels with the most stars are shown on the awards page.

      Delete
  24. My builder friends, how do you place items in the same place as others? Like a bullet in a conveyor belt? When I place a bullet it removes the conveyor belt and it's just a bullet in a "floor tile".

    Is it something that was possible earlier and Rob fixed it, or is there some way to still do it now?

    Thanks!

    ReplyDelete
  25. you can not hide a bullet under an object anymore, i guess... but you can build a mechanism to place a block, for example, on the bullet. That's the way i used to hide the multi-bullet under a 'Yellow bomb block' in "TGV Aix-Paris".

    ReplyDelete
  26. Fepe, you've been doing some of my levels again - ha ha ha. The only way you can do that these days is by trickery! I will make a quick level so you can figure out how it's done.

    ReplyDelete
    Replies
    1. oh yeah good idea!!! i'm on it, too!!!

      Delete
    2. Nice one. I got that one, though, I was more interested in placing things on conveyor belts. But I guess that's not possible anymore :(.

      Thanks guys :)

      Delete
    3. oh obie, your hidden stuff is so genius!!! i dont know how you can build so quickly some so smart levels!!!

      Delete
    4. I was just about to post the same thing, but for both your levels. Yours is easier but both are so genius

      Delete
    5. I made a slight modification to Hidden Stuff. Now it looks impossible - did I forget something?

      Delete
    6. I guess you did. I solved it almost exactly the same way

      Delete
    7. The trick Fepe was that I hid bombs under the directional tiles so it didn't look like there was a connection to the goal. I kinda like Mills demo though, he made it a lesson! ;)

      Delete
  27. My new level was a test of naming in Alt Keys, it is not a clue - ha ha ha... A few traps. I wudda got a better time but had too many beers watching the hockey game - I will wait to see if you can figure it out. I believe there are no shortcuts Mills!

    ReplyDelete
  28. To be fair, if you screw up the colored doors, you can win them back. Look at the F key tile in the second grid. I don't like hiding schit, but, being a bad boy now!

    ReplyDelete
  29. Obie, i have not finished yet but i 've already given a star, because, one more time , your level is too genius!!!

    ReplyDelete
  30. You are a master Sir Mills, I am but a minion!

    ReplyDelete
  31. merci Obie!!! i can't find the solution... AND THAT'S EXACTLY WHAT I LOVE!!! and i don't want any clue (...for now...)

    :) :) :)

    ReplyDelete
    Replies
    1. Pi is greater than the square root of 2 squared.

      Delete
    2. Aw, come on, that gave it away. Now it's so easy

      Delete
    3. But, that is not a hint, go down with 2

      Delete
    4. That is why we are friends on this thread - when in doubt, ask but beware, there are more dangers and traps.

      Delete
    5. Man, I just watched my replay on that level - ha ha ha, I was totally pissed! Buahahahah! I will leave it for now. Have fun!

      Delete
    6. Jeez - 414 hits on pi <> cube root of 2 squared and no wins except me?! - anyone want a hint yet because it is actually quite simple. It is a Rob like level with a lot of deception. It can be a speed level as well. MrCarbonbusiness@gmail!

      Delete
  32. ok i give up... i need a hint :

    i found the goal but i dont find the way to blow it up...

    ReplyDelete
  33. Push the blue tile so you can turn around

    ReplyDelete
    Replies
    1. It was a flaw with the sticky tiles that Rob was going to fix but, I like that action and don't want him to fix it. Finger on the arrow key or WASD, whatever you prefer. You will bypass the down slider so you can turn around! Where the hell is Wunk - he would know!

      Delete
    2. Ha ha - nice work Mills! When I sober up, will try it in speed style!

      Delete
  34. oh thanx obie!! i had totally forgotten this feature/move !!!

    GREAT level!!!

    ReplyDelete
    Replies
    1. I am sure you can improve on your time - you kinda went round in circles - ha ha!

      Delete
    2. Hmm, you bypassed one of my grids! Oh well, you found the secret! Ha ha - good work! The ending is a bit tricky eh?

      Delete
    3. actually, i had found several ways to pass this grid, but at the end, i didn't need it!!!
      yes the ending is tricky, and it's enthusiastic to succeed this move!!!
      i 'm sure too i can improve on my time, but i wait someone beat my score, and then, i will do it less than 2 minutes

      By the way, Rob, i may have already said that, but i think it would be great that you can not watch the replay of someone who got a better time than yours (except for the builder, of course).

      Moreover, if you win dying, you should be able to see only the replays of players who won dying

      Would it be possible, Rob?

      Delete
    4. Yes! I've been meaning to do it for a while now. I'll do it in the next update.

      Delete
    5. you are the Best, Rob!!! :)

      Delete
  35. Don't change the blue tile anomyly!

    ReplyDelete
  36. Ha ha Tatascan, your replay on "Namby Pamby Wars" was funny! I may rebuild it for another result - won't change it even though it has a bit of a flaw!

    ReplyDelete
  37. Will fix those last two Mills so you can't sneak down the back door that I blatantly left open ;) Sorry! :(

    ReplyDelete
    Replies
    1. Man, I messed up! Will have to redo it! Jeez! There is something wrong with the editor in that what you change does not take until way later even though I discard the changes!

      Delete
  38. Now try "One Shot Wonder", I whipped it up in 15 minutes. I will make more - next, the Three Shot Wonder - timing is everything! Buahahaha! I like that kind of level, it is Wunkish! You have no idea what is happening above you and timing is everything!

    ReplyDelete
    Replies
    1. yes i like that too!!!

      by the way, where are you, Wunk?

      Delete
  39. A few issues:

    I need another movable block that I can blow up but contained within itself - you had that in the Netshift. I could blow up all the tiles but, just need one, a wood one that burns when you blow it up!

    Looked at Triello, don't see you working on a fix for changing the multigun on anything but a blank screen when you right-click - that one is weird because it totally locks up the game.

    You have seen my test results of your new update - some work needs to be done. I cannot load your program on this Lenovo and don't know why but methinks my IT guy messed it up because he does security programming for the US Government and yer program isn't registered for the monopolies that run this software! (My IT guy blocked Win updates but inadvertently blocked my security updates - he is more into Linux - he could prolly help you with Linux if you need it - you know my email address. Obie

    I do get issues with the editor not coming up with "Publish Changes" and then after I edit it again, I get all the Publish changes I made and have no idea what I just edited? Weird so, sometimes I screw up - there is one level in my pit that I totally messed up a level that was kinda good. So, why don't you save the on your server if we publish them and ignore what is stored in the cache? Thanks - I got more if I can remember.... Ha ha ha - I am getting old, just applied for my Old Age Pension - how can someone live on $600 a month - huh?

    ReplyDelete
  40. One Shot Wonder may change but I will build renewed with different outcomes and make a two minute level. Ha ha ha - I tricked you showing the easy shot! Ha ha ha! Nobody building levels anymore - getting bored playing my own!

    ReplyDelete
  41. i'm building a new level WIP in my pc at home ... but i don't have a lot of time ...
    but it's coming soon!

    ReplyDelete
  42. @Fepe - Another stupid mistake on Cloning Lasers, just a demo for Rob but I fixed it and now you have to do it my way or the highway! Ha ha ha!

    Btw @Mills, you can edit levels on two computers by publishing it (without a win is better, so nobody can practice). However, if you go back and edit again on the original computer, you must go to C:/users/appdata/roaming/[your name]/blackshift/cache/levels and purge the files.

    Sometimes this screws up if you have "levels in waiting" because you will purge them as well.

    ReplyDelete
    Replies
    1. BTW, on Cloning Lasers, look at the bottom clone machines and they have cloned a half laser in 4 sections - a bit of a glitch methinks!

      Delete
  43. Obie, on Cloning Lasers, how did you put a green bomb and a multi-bullet on the "erasable floor" tile ???!!!

    ReplyDelete
    Replies
    1. Use the circle tile and right click - a flaw that Rob needs to fix. Do not put a bullet on anything but a bare tile if you want a machine gun or the game will lock up. The reason is that both the tiles and the object are changeable the game doesn't know what to do methinks so, it locks up!

      Delete
    2. waouaw that's great!!!
      thanx obie, and i wonder how you found it!!!

      Delete
  44. On Orange mecanique, i have only wanted to change the start tile just for aesthetics reasons... that doesn't change the levele but the scores are unvalidated, i dunno why... anyway, it's not a matter!

    ReplyDelete
    Replies
    1. It didn't change - you just had to wait a bit for the program to figure it out.

      Delete
  45. "MISSION:IMPOSSIBLE" is published, and it certainly lives up to its name!!!

    Will you win it?

    good luck y'all!!

    ReplyDelete
  46. Where did you find the mask tile?

    ReplyDelete
    Replies
    1. i found it just where you told me to find the erasable floor: a right click on the circle tile !!!

      Delete
  47. Never mind, right click the circle - ha ha

    ReplyDelete
  48. Mills, if it took you 5 minutes to beat that level, it has gotta be nuts. I will wait for Fepe before I venture into the unknown. Ha ha ha ha! If Fepe can beat it, I will take a stab! Meanwhile, need to put in my dock at the lago and the water is so cold, methinks I will have a vagina when I finish! buahahah!

    ReplyDelete
  49. Oui, Mill, I beat your Mission Impossible after running around like a chicken with my head cut off, will try it again tomorrow. Lenovo Win7 will not load the program or it fails. All I get is Blackshift not responding. I gotta talk to my IT guy because he has a habit of putting CIA security on my computers! Merde! Nice level, lots of running around on the bottom end but, figured it out. Trying to figure out how you got two bullets off in Practice Target without blowing yourself up! Old fingers, slow hands! Ha ha ha!

    ReplyDelete
    Replies
    1. Trick my friends is a flaw which Mills and Bobby have found as well as myself on Mills "Practice Target". "K-Space Bar" sends two bullets at once but, I have built another where it doesn't work. Will publish it tomorrow. Kind of a nice feature so keep it Rob. As well, Mission Impossible likes to go north! A brilliant yet time consuming effort by Mills. Drop box on the sliders might even save you from a zap! Starting to figure out your genius Mills, beware, I got 10 levels waiting to be activated - actually, one is already activated but, I haven't wasted my time on it. Ha ha ha!

      Delete
    2. Hi guys!

      i took a few days of holidays, but each days i tried to keep an eye on you! So, congrats Obie, you did a great job on Mission Impossible!!! And i saw you found the way to shoot Two bullets!!


      i wish i posted you a postal card... ;)

      Delete
  50. Blackshift will not load on my Lenovo Win7 portable Rob. I have downloaded it 3 times and dumped everything that is left after the uninstall - right click, delete. Gonzo! The screen comes up, turns to black, turns to the Blackshift game and "Not Responding". Had my IT guy load it on his portable and it worked apparently. WTF? Gonna look for an older version and download to see if the update works but, I doubt it! Fix it!

    ReplyDelete
    Replies
    1. After you uninstall, try deleting everything in %APPDATA%\Blackshift and %LOCALAPPDATA%\Blackshift.

      Delete
    2. Did that and then re-booted. Downloaded the installer new and it doesn't work. Like I said, my IT guy may have taken out some processes that you need for your program - anything come to mind?

      Delete
    3. Could you send me the logs in %APPDATA%\Blackshift\Logs ?

      Delete
    4. Will do later on tonite.

      Delete
  51. hey!

    today i was thinking about the "K/Space bar" to send 2bullets at once. And then, i thought that in the options, we can give 3 keys for an action. So i tried to send 3 bullets at once, and it worked!!!

    But then, i wanted to send 4 bullet at once... but there is only 3 keys...
    and i realized my "Corsair" keyboard has some porgrammable keys. I entered a double bullet in "G1" key, and another double bullet in "G2" Key !!! and it worked.
    And theorically, i should be able to send 6 bullets at once, maybe more!!!
    I think it's kind of cheating... it's not fair because i could build some levels only winnable by players with a programmable keyboard...

    i promise to you, i won't do it!!! ;)

    ReplyDelete
    Replies
    1. i succeeded in sending 7 bullets at once

      Delete
    2. so that's how you did it...

      Delete
    3. hi nynm!!!

      when will you build a new level??? all of your 3 levels are very very great fun!!! please, a new one!!

      Delete
  52. Yeah Obie, you took the 2nd place in the ladder snake!!!

    ReplyDelete
  53. Ha ha ha, and you dropped a few! ;) Using the 3 bullet combo crashes my portable - weird!

    ReplyDelete
    Replies
    1. Nevermind, I just figured it out. Using 2 computers means I have to set the controls for each computer. I used the K,L, Spacebar but forgot to set it on my portable! The problem with the fact that programmable keyboards is that you can win certain levels. If Rob is going to detect cheating as noted in Triello notes, this should be one thing to detect (and I am not saying you would do that - just a note to Rob). I know you are a gamer and play fair Mills!

      Delete
    2. Nope, I was wrong, the K,L,Spacebar crashes my computer and the laptop is getting hot! I cannot use a 3 shot combo on this portable!

      Delete
    3. I also tried a few other combos on this portable but it crashed as well. Will try it again on my most powerful desktop manana. I tried KMSpace and same result but, don't have a lot of ram on this piece of crap! Loading levels takes forever, tried Fuzzy mode but, get rid of that option Rob! Oh, yeah Mills, I am #3 again because whenever we tie a game, the game wins change at random. I will be #2 again, prolly at your expense but you only got 4 pages to surf - I got 26 and have no idea who is sniffing my merde! Ha ha ha ha ha!

      Delete
    4. PS, Rob, fix the installer as my Lenovo locks up on your latest update. Of course, the Lenovo is China made so, they are prolly trying to hack your website! Duh!

      Delete
    5. When Rob introduces this game formally after Beta, he might want to have two menus, approved games and Alpha/Beta games. On SSB, he had a game only beaten by one and when I finally got to the goal after a brutal exercise, it was blocked. Too bad SSB is not on the menu because it was awesome but, Rob is focused on this project! Keep it going Rob, I am now copying my levels just in case.

      Delete
  54. Hey Mills, you beat Practice Target in one shot - 4 bullets :(

    ReplyDelete
    Replies
    1. Yes obie, and it's exactly What i said 30 May 2017 at 15:45 ...

      And After that, i built "multi X multi demo" to show you that it was possible to shoot up to 7 bullets at once.

      I don't want to cheat. I've already Said it.
      Don't panic Obie! 😉😉😉

      Delete
    2. Yabbut, you had to try it - it will be fixed, I still respect that you are a genius game builder! I start with a 3x3 square and let my imagination work. My last work went thru 15 changes - not that hard and I am sure you can beat my score. Just playing and trying to remember some of the games I made in Netshift - too bad Rob can't find them because he saved my Logon Name for me only! We are going to Steam which means the game will survive. That makes me happy.

      Delete
  55. You can fix that game Mills by changing the blocker to a 2 shot so the programmed 3 shot benefit works without special keyboards and we can all take a shot he he, at it. I am looking thru my 26 pages of levels to see where I can prevent this game modifier can happen. You may see some changes on some of my levels and Rob - make sure that this is included in cheat code. 3 shots max!

    BTW Fepe - you just blasted me on my last 2 levels - I will getcha! Nothing to change, just fingers! Ha ha ha

    ReplyDelete
    Replies
    1. This whole thing is a bug and is going away — it'll be 1 shot max.

      Delete
    2. That is fair! And, I will not exploit it.

      Delete
    3. Fix it quick, thanks Rob.

      Delete
    4. And, as well, reset the scores.

      Delete
    5. What are you, my wife? Enough with the orders.

      Delete