tag:blogger.com,1999:blog-252386957366868878.post8153438236825145975..comments2023-05-29T15:20:59.576+01:00Comments on Blackshift Devlog: MechanicsRGAhttp://www.blogger.com/profile/09146616585837840287noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-252386957366868878.post-85435282336598084612013-08-10T13:50:12.997+01:002013-08-10T13:50:12.997+01:00Dude I just noticed your post – this is great stuf...Dude I just noticed your post – this is great stuff, thanks a lot!RGAhttps://www.blogger.com/profile/09146616585837840287noreply@blogger.comtag:blogger.com,1999:blog-252386957366868878.post-75980102815125216772013-05-23T04:07:50.937+01:002013-05-23T04:07:50.937+01:00Yes, there are(the complicate one is traditional C...Yes, there are(the complicate one is traditional Chinese character):<br />'safety':安;<br />'danger':危;<br />'this way':此;<br />'that way':彼;<br />'enemies':敌;<br />'friend':友;<br />'true':真;<br />'false':假;<br />'single':单,單;<br />'double':双,雙;<br />'triple':仨;<br />'strong':强;<br />'weak':弱;<br />'magnet':磁;<br />'jump':跳;<br />'light':轻,輕(Antonym of heavy);<br />'heavy':重;<br />'explosive':爆;<br />'railway':轨,軌;<br />'ice':冰;<br />'rotator':转,轉。<br /> Actually, a Chinese character usually have several meanings, so in daily use(modern use), we use word which made of two Chinese characters more. Take 'safety' for example, we use "安全",but our ancestor(hundreds of years ago) use "安" in Classical Chinese.<br /> Many people in China mainland can't write traditional Chinese characters,but most of them can recognize most of traditional characters.zhongfei Haohttps://www.blogger.com/profile/00773873931777640579noreply@blogger.comtag:blogger.com,1999:blog-252386957366868878.post-6064382772266952202013-05-22T13:32:14.587+01:002013-05-22T13:32:14.587+01:00Thanks! By the way, are there any other Chinese ch...Thanks! By the way, are there any other Chinese characters that make sense on their own which would work well on floor tiles? Things like 'safety', 'danger', 'this way', 'enemies' etc?RGAhttps://www.blogger.com/profile/09146616585837840287noreply@blogger.comtag:blogger.com,1999:blog-252386957366868878.post-42947652209526238292013-05-22T05:55:03.725+01:002013-05-22T05:55:03.725+01:001.jump block:blocks that has a number on it which ...1.jump block:blocks that has a number on it which shows how far it jumps if the destination has enough space(think about sticky jump blocks, they need more than 1 space)<br />2.friend block: only if there is another friend block nearby, it can be moved <br />3.rotator: several sticky blocks which has an axis on one of the blocks, can be rotated if the goal has enough space.<br />I have more ideas but they on my personal computer, I'll check type it. <br /><br />HZFzhongfei Haohttps://www.blogger.com/profile/00773873931777640579noreply@blogger.comtag:blogger.com,1999:blog-252386957366868878.post-21301314475489453642013-05-14T18:36:48.294+01:002013-05-14T18:36:48.294+01:00If you really need to add more blocks, I dunno. I...If you really need to add more blocks, I dunno. If you make the game too complicated, it will diminish the attraction to an already brilliant game. Magnets are interesting. However, they would have to be activated and deactivated.Obiehttps://www.blogger.com/profile/01639425890543949085noreply@blogger.comtag:blogger.com,1999:blog-252386957366868878.post-75961961478168816202013-05-12T10:49:17.113+01:002013-05-12T10:49:17.113+01:00Thanks for the input! Some good ideas there; I'...Thanks for the input! Some good ideas there; I'm really not too fussed about adding too much stuff to Blackshift. I'll just make sure I don't foist it all on the player at once.<br /><br />Actually I already have explosive blocks; I forgot to mention them in the post. Magnets are a neat idea.RGAhttps://www.blogger.com/profile/09146616585837840287noreply@blogger.comtag:blogger.com,1999:blog-252386957366868878.post-83670390023480948052013-05-12T06:06:19.300+01:002013-05-12T06:06:19.300+01:00Ideas? Well, let's see:
-extra-light blocks t...Ideas? Well, let's see:<br /><br />-extra-light blocks that can be moved by shooting at them<br />-blocks with chassis which only can be moved when turned on<br />-explosive or fragile blocks (OK, that might be just an additional feature)<br />-railway-blocks only pushable in certain paths/directions<br />-'ice' blocks which slide until they hit a wall<br />-blocks with handle that can be pulled as well<br />-magnetic blocks attracting/repelling each other when close enough<br />-combinations of the above (or rather not)<br /><br />Not saying that any of this would be necessary or even a good idea, I just listed everything that came to mind.<br />Nice example for game with wrong sort of physics btw ^^<br />WunkAnonymoushttps://www.blogger.com/profile/16256988435079356478noreply@blogger.com